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The Cycle: Difference between revisions

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Revision as of 10:06, 18 September 2026

The sources say little about this yet. Everything known is on this page; add to it as the campaign continues.

The Cycle
KindDivine or cosmic principle
DomainDeath and rebirth, nature, cosmic balance
Related toHeralds of the Cycle
GM canon
first cited: [heralds-b#1]

The Cycle is the divine or cosmic principle of death and rebirth tied to nature and to the balance of the world, and the concept the party Heralds of the Cycle is named for. [heralds-b#1 · heralds-b#4]

Overview

The Cycle gives the campaign arc Heralds of the Cycle its name, an arc set within the Last Winter timeline. [heralds-b#1] The party that carries the name does not fight as generals or kings, but as defenders of the weak and of the common people against the Winter Elves' war of conquest. [heralds-b#3]

Believers and relics

Kardinal Severan Malvayn, the Legion's spiritual commander in Timbermire, holds that the Cycle is divine truth hidden by the Aenarch Church, and keeps a fragment of an older Cycle Tablet that depicts gods being consumed by their own creations. [heralds-b#8] He reads the curse of Timbermire as the Cycle's first awakening. [heralds-b#8]

Related pages

  • Heralds of the Cycle — the party named after the Cycle
  • Aenism — the imperial faith the Cycle is set against in the Kardinal's reading
  • Timbermire — the cursed region where the Cycle is said to be stirring
  • Kardinal — the Legion churchman who believes the Cycle is hidden truth
  • Winter Elves — the power the Heralds of the Cycle resist
  • The Cycle — the general listing entry for this concept

Unconfirmed ideas

The source conversations contain proposals for The Cycle that the campaign owner never confirmed. They are collected on Idea:The Cycle so they cannot be mistaken for canon.