Worm God: Difference between revisions
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Revision as of 10:06, 18 September 2026
The sources say little about this yet. Everything known is on this page; add to it as the campaign continues.
| Worm God | |
|---|---|
| also known as Worm God crypts | |
| Seat | a crypt beneath Snakecross |
| Followers | priests |
| GM canon | |
| first cited: [heralds-b#138] | |
The Worm God is a deity, described in play as long-dead, venerated within a hidden crypt beneath Snakecross, the domain of Baroness Bella. [heralds-b#139 · heralds-b#152]
Overview
The Worm God's crypt is served by priests, and the deity is said to have a "Scion" — a monstrous offspring born of the crypt's energies. [heralds-b#138 · heralds-b#139]
The game master separated the Worm God's tunnels and cult from the broader war narrative, tying them exclusively to Snakecross and Baroness Bella. [heralds-b#152]
As a result, the Worm God's crypt has no connection to the Winter War or to Swanhall's fall; it stands as a local, self-contained mystery within the Baroness's domain. [heralds-b#152 · heralds-b#153]
Related pages
- Scion of the Worm God — the deity's monstrous offspring, encountered as a boss creature
- Bella Worthmore — the Baroness in whose domain the crypt and cult lie
- Snakecross — the settlement where the Worm God's tunnels and crypt are located
- Winter War — the wider conflict the Worm God's story was explicitly separated from
- Swanhall — cited by contrast as the purely military Winter War arc, unlike the Worm God's local one
- Winter Elves — the invading faction driving the Winter War, unrelated to the Worm God's local plot