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This page collects bands, offices and companies mentioned briefly — 85 of them, in alphabetical order. Each entry says only what the sources say, with its citation; see Help:Canon policy for what the citations mean. Subjects with enough material have pages of their own.
7th Legion Arcane Corps
unconfirmed idea A unit of the Black Robes said to house war-mages, the wing to which Dren Malvaris belonged.[heralds-b#18]
Alloy and Scrap Ironworks
The Alloy and Scrap Ironworks (A&SI) is a company under the Crystal Consortium, and the Tin Factory belongs to it. [last-winter#460]
Arcanum scouts
unconfirmed idea A scouting force or authority tied to Magnus Arcanum, with whom the Frostwood Rangers cooperate rarely and warily.[heralds-a#34]
The Ashbound
unconfirmed idea Proposed as a militia of former soldiers and guards who burn the dead immediately and kill anyone who coughs too long, believing "mercy spreads it."[heralds-a#37]
Ashenblade Warriors
unconfirmed idea An elite goblin warrior band said to guard the Flaming Banner.[last-winter#40]
Autumn Court
unconfirmed idea Remnants of a community on the Autumn Queen's lands that Tevelyn tries to protect.[heralds-a#82]
Azure Corsairs
unconfirmed idea A pirate group Doran Blackwake is said to have once been connected to.[last-winter#742]
Bannerforgers
unconfirmed idea Master goblin artisans said to forge the magical standards of the Flaming Banner.[last-winter#40 · last-winter#42]
Black Daggers
The Black Daggers are an infiltration and sabotage unit attached to the Legion Division, commanded by Sergeant Darius Vexmere. [last-winter#726 · last-winter#733]
Black Robes
unconfirmed idea Proposed as the Eternal Legion's religious enforcement arm, black-robed inquisitors led by Cardinal Severan Malvayn.[heralds-b#16]
Blightfang Marauders
unconfirmed idea Proposed as a 20-member Winter Elf vanguard raiding unit stationed at Hollowbridge after House Ursa's capture of Grayhost.[heralds-b#63]
The Breath-Eaters
unconfirmed idea A small cult, also called the Bloomless, said to believe Rosereach should not be saved and its vaults should be opened, holding the dead to be "unfinished citizens."[heralds-a#104]
Chi Reapers
unconfirmed idea Ancient masters said to steal life force (chi) through forbidden martial arts, upsetting the balance between inner harmony and the Void.[heralds-b#20]
Cinderworkers
unconfirmed idea A goblin group said to handle the tribe's practical work of building, crafting and gathering resources.[last-winter#40]
Consorcium
The Consorcium is an organization that seized the Icewerf region centuries ago and took possession of a cursed axe from Rados's former estate. [heralds-b#446]
Coven of Nightbloom
The Coven of Nightbloom is a council of three night hags living in a hidden pocket dimension inside Willowtree. [last-winter#458 · last-winter#459] Gorruk Stonearm serves the coven. [last-winter#458 · last-winter#459]
The Crimson Veil
The Crimson Veil is a secret cult devoted to Vaelthor, the Bloodshade, spreading assassination and chaos. [last-winter#285 · last-winter#286]
Dark Court
The Dark Court is an institution of the Fae realm; the killing of its leader caused every dark elf to turn into a grey elf. [last-winter#382]
Dead Court
unconfirmed idea Proposed as one candidate source for the ritual's seal of absolute authority, and possibly a power Nahlira served before the Empire.[heralds-a#26 · heralds-b#10]
Deadreach Arcanists
The Deadreach Arcanists are a group of six arcanists: Rusk Avar, Thamior Lyr, Ilyra Fen, Pell Voss, Selvara Mourn, and Odran Vey. [heralds-a#114]
Elven Mages
The Elven Mages are a group of elf spellcasters who summoned Water Elementals to attack the party during a storm at sea. [last-winter#693]
The Ember Seekers
unconfirmed idea An early proposed name for a band of adventurers and researchers exploring volcanic regions, later dropped in favor of the Moonward Researchers.[last-winter#394 · last-winter#396]
The Empire
unconfirmed idea Proposed as the imperial power that tried to absorb Elkborn territory through "accountants, priests, and treaties," then attacked with legions when refused, breaking the Winter Covenant and naming the land Velfald.[heralds-b#433]
Eternal Legion
The Eternal Legion is the army and faith-order of the Aenarch Empire; Samael is one of its three rulers. [last-winter#856]
Firelurker Acolytes
unconfirmed idea A goblin group said to research ancient texts and hidden knowledge of fire.[last-winter#40]
Fireseer Council
unconfirmed idea A shaman or seer council said to oversee prophecy and the crafting of magical banners within the Flaming Banner cult.[last-winter#40]
Flamehowler Initiates
unconfirmed idea Young goblin trainees said to form the lower rank of the cult.[last-winter#40]
Flarebringers
unconfirmed idea A goblin unit said to spread the influence of the Flaming Banner through covert missions and espionage.[last-winter#40]
Frost Claws
The Frost Claws are illusion-using sorcerer-assassin guardians of Crowcoin, created at EKREM's direction as combatants of CR 6, moving through spectral passage. [heralds-b#404 · heralds-b#405] They always know Crowcoin's exact direction and distance, a bond that cannot be blocked except by a Wish spell. [heralds-b#404 · heralds-b#405]
Frostbite Hunters
unconfirmed idea Expert hunters of the tribe said to track through the frozen wilderness and provide game and supplies.[last-winter#317]
Frostweaver Academy
unconfirmed idea A proposed academy in Iceverf where cryomancy is taught.[last-winter#22]
Gnoll Cults of Yeenoghu
The Gnoll cults of Yeenoghu are gnoll cults devoted to the demon lord Yeenoghu, killed by The Blind Knight at Altia. [heralds-a#95]
Goblin Network
The Goblin Network is Blackice's physical interface: a workforce of goblins who widen the tunnels of Old Iceverf and set traps, knowing only routes, not names, plans, or purpose. [heralds-b#434 · heralds-b#435] Properly questioned, the goblins say that Graymond "breathes," and sometimes "opens" — the first clue to the true center. [heralds-b#435]
Greencaps
The Greencaps are locked in a bloodfeud with the Razorbacks, the two sides killing each other on sight. [last-winter#460] They are one of the two factions within the Tincrab Tribe. [last-winter#514]
The Headless Guild
The Headless Guild is an organization that may have escorted Harlaan Reeves's stolen goods, though even its name is uncertain. [heralds-b#446]
Hollowridge Squad
unconfirmed idea A trio of enemies, Veladrin, Rozognad and Melandril, said to operate as a genuine military unit rather than as monsters.[heralds-a#86 · heralds-a#88]
Iceverf Guard
Captain Thorsen leads the Iceverf Guard. [heralds-a#29 · heralds-a#30]
Iceverf Mage Tower
unconfirmed idea A mage tower in Iceverf said to divide its resources between defense and research into Winter Elf magical weaknesses.[heralds-b#147]
Imperial Arcanum
unconfirmed idea A proposed source of a command seal for the ritual, an institution once said to have held an imperial execution seal commanding life and death without question.[heralds-a#26]
Imperial Legion
The Imperial Legion is an imperial army unit based in Rosereach that distributes forces to the Eastern, Northern, and Western fronts. [last-winter#800] Cassius Dravenhall leads it. [last-winter#800]
Imperial Trade Guilds
unconfirmed idea Trade guilds of the Empire with which Aric makes commercial agreements.[last-winter#685]
Inferno Scouts
unconfirmed idea A goblin scouting unit said to gather intelligence at the edges of the tribe's territory.[last-winter#40]
Iron Choir
unconfirmed idea Proposed as blessed inquisitor-assassins sent by the Lord of Blood to Rosereach not to silence anyone, but to witness and report everything.[last-winter#872]
Knights of the Frost Prince
The Knights of the Frost Prince are a knightly order in which Veladrin Frostpeak trained at Arcadia. [heralds-a#81]
Knights of Valleria
The Knights of Valleria are famed for courtly politics and chivalric tradition in Valleria; the Blind Knight trained among them. [heralds-a#95]
The Last Bloom
unconfirmed idea A faction formed by survivors in the Flower Goddess Vaults, said to believe Rosereach is not dead as long as its name is remembered, protected by Ser Garran Rosemane.[heralds-a#104]
Legion Division (Rosereach)
unconfirmed idea Proposed structure: a Rosereach-based Legion command of one commander, one seer, two war-mages, and three sergeants leading squads; a rumor blames a traitor for the swift collapse of the western defenses.[last-winter#734]
Moonward Duchy Guards
The Moonward Duchy Guards are the general guard force of House Moonveil, described only in appearance rather than as named characters. [last-winter#258 · last-winter#259] They wear silver and midnight-blue uniforms with moon-motif armor. [last-winter#259]
Moonward Shipping Company
unconfirmed idea Said to be the largest shipping company in Gloria, handling import and export for merchants and nobles.[last-winter#494]
Naevys' Arcanum Remnant
unconfirmed idea An arcanist faction based at the Mage Tower and loyal to Naevys Duskbloom, said to aim at completing the ritual while internally divided.[heralds-a#104]
Nightbloom (night hags)
unconfirmed idea A coven of night hags said to possibly be involved in the Tincrabs dispute.[last-winter#461]
The Openers
unconfirmed idea A small faction among the survivors said to believe the door should be opened, split within itself and manipulated by the Reminder.[heralds-a#125]
Order of Lawful Vigilance
unconfirmed idea An order said to uphold law and order, to which Inquisitor X-12 belongs.[last-winter#321]
Order of the Sun
unconfirmed idea An early, later-discarded proposed name for Dame Seraphia's order, replaced by Antler Knights.[last-winter#234 · last-winter#235]
Pale Hand
unconfirmed idea A proposed infiltration cell said to falsify guard records in Rosereach and redirect Elnaril's patrols into ambush zones, sympathetic to House Ursa; no sign it was used in play.[heralds-b#39]
Priests of the Worm Gods
The Priests of the Worm Gods are cultists who serve the Worm Gods, encountered by the Legion during the crypt battle. [heralds-b#118 · heralds-b#136]
The Quiet Scriptorium
unconfirmed idea Proposed as scholars and young mages who record everything and smuggle their notes out in glass tubes, described as the reason the world knows anything about the calamity.[heralds-a#24 · heralds-a#37]
The Red Circle
unconfirmed idea Proposed as a secret cult-like mage faction operating within the Eternal Legion beyond the Senate's knowledge, symbol a black circle with thirteen red thorns.[heralds-b#12]
Red Crypt
unconfirmed idea A secret council proposed to consist of high cardinals.[last-winter#861]
Reprisal Team
unconfirmed idea An unnamed Winter Elf black-ops unit said to be highly trained, vengeance-bound and tactically autonomous.[heralds-b#39]
Roseguard Remnant
unconfirmed idea A unit said to be formed from the old city guard, commanded by Ser Garran Rosemane.[heralds-a#104]
Sarlonan Monk-Wardens
unconfirmed idea Proposed as Sarlonan monks who, unable to destroy a rakshasa, bound themselves willingly to the Seal, neither dying nor ascending but "ceasing to be," reforming within an hour if reduced to 0 hit points while the Seal holds.[heralds-b#385]
The School of the Red
unconfirmed idea A faction mentioned in Last Winter, said to teach or control blood magic.[heralds-b#2]
Senate
The Senate is the body that ostensibly rules the Aenarch Empire, though real power is said to lie with certain organizations instead. [last-winter#5]
Shieldbreakers
The Shieldbreakers are a heavily armored phalanx unit attached to the Legion Division, focused on breaking enemy formations and commanded by Sergeant Valen Harthcliff. [last-winter#726 · last-winter#733]
Silent Choir
unconfirmed idea Secret enforcers said to be mobilized by the Legion to erase certain knowledge from the world.[last-winter#859]
Silent Order
unconfirmed idea A power Nahlira is said to have possibly served before the Empire.[heralds-b#10]
Silken Lotus
unconfirmed idea An organization said to supply the Cliff Army with contracted mage-warriors.[last-winter#842]
Snowshield Regiment
unconfirmed idea A military unit said to shift between holding the front and reinforcing Iceverf's towns, leaving some roads unsafe for days at a time.[heralds-b#149]
Snowshield Soldiers
The Snowshield soldiers are a unit of 38 troops who pass through the Snakecross tunnels alongside the party. [heralds-b#116]
Stormhounds
The Stormhounds are a rapid-strike force of light cavalry and raiders attached to the Legion Division, commanded by Sergeant Elaris Voren. [last-winter#726 · last-winter#733]
The Sunveil Merchants
The Sunveil Merchants are a trading caravan that came to Snakecross on rumors of valuable stones, wishing to settle in the town and offering to buy any stones that were found. [last-winter#399 · last-winter#400]
Swan Riders
unconfirmed idea An amphibious cavalry unit, also called the Lake Guard, said to have been commanded by Ser Caldreth Velbrune and to have held the frozen causeways against the Winter Elves during the invasion.[heralds-b#179]
Threadspeakers
unconfirmed idea Secret fate-weavers said to have been sent by Samael to find the player who saw an omen and erase them from fate's weave.[last-winter#867]
Timbermire Forces
The Timbermire Forces are a military regiment in the Aenarch: Last Winter campaign, made up of winter-adapted heavy infantry and archers. [heralds-b#376]
Tower Split
unconfirmed idea A proposal describing Naevys Duskbloom's mage tower as split into three tiers: loyal and frightened but still functional upper floors, middle floors overtaken by those who have begun "hearing the spell," and lost, sealed lower floors holding the company's survivors and its heretics.[heralds-a#38]
Triumvirate
The Triumvirate is the three-person rulership of the Legion: the undying human warrior Legio, Sariel Fellsun, and an unnamed Great Old One. [last-winter#864]
The Veil
unconfirmed idea A hidden organization proposed as a possible power behind the changeling saboteur, separate from the Winter Elves.[last-winter#696]
Verdant Arrows
unconfirmed idea Proposed as a 250-300 strong Spring Elf archer-ranger battalion from Everbloom under Lady Emyl's banner, commanded by Captain Thalanor Greengale.[heralds-b#232]
War Council
The War Council directs the Rosereach/Moonward war effort; Duskbloom sits on it, but Magus Aethor Blackwell does not, because of Magnus Arcanum's elven appointment. [last-winter#753 · last-winter#757 · last-winter#758]
War Council of Rosereach
The War Council of Rosereach is a council meeting of six figures assembled for the defense of Rosereach, confirmed by EKREM to have already existed. [heralds-b#5 · heralds-b#6]
Winter Army
unconfirmed idea A proposed name for the army the Winter Elves are running their campaign with, with a possible purge of disloyal elements within its ranks.[last-winter#664]
Winter Court
unconfirmed idea A proposed name for the winter-fey society Veladrin belongs to but no longer trusts, described as a place where loyalty is conditional and power decides what is "just."[heralds-a#82]
Winter Druids
unconfirmed idea A proposed group of Winter Elf spellcasters who cast a frostblight over the Frostwood, killing huntable game and freezing its rivers.[heralds-b#187]
Winter Fleet
unconfirmed idea A proposed hostile fleet belonging to the Winter Elves that clashes with the Blue Sails at sea, rumored to include a frost-covered ghost ship among its vessels.[last-winter#752]