Faith
More actions
| Faith | |
|---|---|
| GM canon | |
| first cited: [heralds-b#434] |
The sources say little about this yet. Everything known is on this page; add to it as the campaign continues.
Faith is Iceverf's religious institution. [heralds-b#434]
Overview
Faith believes it has properly consecrated the ruins beneath Graymond. [heralds-b#434 · heralds-b#435]
Players, stop here. What is hidden behind this point is game-master material. The full detail is on GM:Faith.
The manhole raid
Working together with Magnus Arcanum, Faith raided a manhole connected to old Blackice agents. [heralds-b#439 · heralds-b#444]
Under interrogation, the captured agents said they received their orders from an innkeeper, who in turn said he only received sealed letters and delivered them without reading them. [heralds-b#438]
Faith's response to the innkeeper focused on moral culpability — debating whether his ignorance absolved him of guilt — rather than on punishment. [heralds-b#439]
Related pages
- Graymond — the site whose ruins Faith believes it has properly consecrated
- Magnus Arcanum — partner institution in the manhole raid and in the city's order
- Blackice — the shadow network whose old agents Faith helped interrogate
- Innkeeper — the courier identified during the interrogation
- Arcanum Tower of Deadreach — seat of Magnus Arcanum, Faith's partner institution
- Arcanist — title held by the Arcanum members Faith cooperates with