Frozen Claw Tribe
More actions
| Frozen Claw Tribe | |
|---|---|
| Kind | Orcs |
| Homeland | Winter outskirts of Snakecross |
| GM canon | |
| first cited: [last-winter#316] | |
The sources say little about this yet. Everything known is on this page; add to it as the campaign continues.
The Frozen Claw Tribe, also called the Frozen Fangs, is an orc tribe that lives in the winter outskirts of Snakecross and worships winter itself. [last-winter#316]
Overview
The tribe believes winter came for them so that they might hunt and raid in its name, and it treats raiding as both duty and belief. [last-winter#316] A band of the tribe camps outside the town, waiting for its chance to strike. [last-winter#316]
Threat to Snakecross
GM reference notes list the Frozen Fangs' planned raid on the town as an active threat still to be dealt with. [heralds-b#164]
Related pages
- Snakecross — the town whose winter outskirts the tribe calls home and threatens to raid
- The Frozen Fang — an Iceverf tavern favored by orcs and goblins that shares the tribe's name
- Grimgar Icefang — named as the tribe's chieftain in unconfirmed material
- Throk Frostcaller — named as the tribe's shaman in unconfirmed material
- Frostwood — forest the tribe is rumored to have guided Draven through
- Draven — rumored to have sought the tribe's help finding a way through the Frostwood
- Winter Elves — an unconfirmed report ties part of the tribe to them as allies
- Sunbell — site of a separate, unconfirmed raid the tribe is said to be preparing
Unconfirmed ideas
The source conversations contain proposals for Frozen Claw Tribe that the campaign owner never confirmed. They are collected on Idea:Frozen Claw Tribe so they cannot be mistaken for canon.