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The Party (player group)

From Aenarch Memorium



The Party (player group)
happened in play
first cited: [last-winter#286]

The Party (player group) is the group of player characters at the center of the Aenarch: Last Winter campaign, whose choices in play — mercy, violence, and backroom deals alike — ripple through the world around them. [last-winter#286 · last-winter#537]

Overview

The party's recorded actions in play span a botched mercy killing and a criminal affair in which they were drawn into a frame-up, a break-in, and a deal with a local crime boss. [last-winter#286 · last-winter#537]

The mercy killing

While traveling with a target who was in very poor condition, the party attacked him intending a mercy killing, but he resisted and fought back, and the party ended up truly killing him. [last-winter#286] The target was a fiend, but a newly transformed one whose only real sin had been making a pact with a devil he did not even understand. [last-winter#286]

The Ironwood factory affair

The party met goblins who were wanted for a killing; the goblins said they had not committed the crime. [last-winter#537] Investigating the matter, the party searched a factory at night, triggered a trap, and one of the party's members was spotted by guards and attacked one of them. [last-winter#537] The party fled afterward, and the assault on a city guard created further chaos for them. [last-winter#537] The party then struck a deal with the Goblin Gang Leader: the party would help him secure the factory's land, and he would protect them from the guards in return. [last-winter#537]

Related pages

  • Goblin Gang Leader — struck a protection-for-land deal with the party after the factory incident
  • Goblins — the goblin crew wrongly wanted for the killing that drew the party into the affair